In a bygone era, witches and humans coexisted in a state of peaceful concord. However, during a trying period for humanity, the witches were falsely accused of causing their hardships and subjected to execution by fire. To survive, the surviving witches aligned themselves with those eager to exploit their mystical abilities. Many centuries later, the general public had forgotten about the existence of witches until the establishment of Sternenlichtl, a school for budding witches. There, Alice Keating, a highly proficient witch who had a command of multiple magical disciplines, was given the responsibility of instructing a young novice by the name of Mari Muguruma. Unlike Alice, Mari had no prior knowledge of the realm of witches and its enchanting arts. Despite Mari's apparent lack of talent for her studies, Alice refused to give up on her student. However, when Mari exhibited unconscious prowess in casting a high-level spell, Alice realized that Mari was a rare prodigy in the art of resurrection magic. From that moment forward, Alice focused all her efforts on teaching Mari, but her singular attention towards her apprentice instigated envy from her peers, who resolved to oust Mari from their ranks by any means necessary.
The highly-praised Genshin Impact game now boasts an official 4-koma comic, which is released intermittently. Embark on a serene expedition through Teyvat's enchanting world.
Against odds of 0.0000001%, he becomes an apostle serving the [Deity of Abundance]. It’s clearly an agriculture-related deity… yet his basic skill is decapitation. One swing and the farming’s done. Crop processing, done in a snap. – Selling a health supplement that’s really good, but impossible to explain.
The "Parallel Minds" skill, designed to improve Kumoko's cognitive abilities, disastrously backfires as the four distinct "minds" fragment into four separate entities as an unanticipated consequence. Each entity develops its own idiosyncratic persona, resulting in a series of bizarre and comical predicaments.
1. Noisy Citrine 2. Symmetry Diamond 3. The Last Agate
Ao is a young orphan with Japanese heritage who dreams of pursuing his passion for art in Paris, France. His aspirations take an unexpected turn when he encounters Giselle, a prominent mage whose demeanor is reminiscent of Thorn's. Recognizing his natural talents, Giselle chooses him as her potential asena and takes him under her wing. With her guidance, Ao explores a myriad of colors and revels in the wonders of the cosmos.
Wraiths, beings that subsist on human emotions and sow chaos wherever they roam, are invisible to humans. To safeguard humans from these creatures, magical girls utilize their granted wish's power. A troop of magical girls based in Mitakihara has tirelessly striven to guarantee the town's safety. However, two of its members, Sayaka Miki and Kyouko Sakura, have failed to get along. Mami Tomoe, their leader, hopes that they will cooperate eventually but is concerned that their discord may affect their magical girl duties. Homura Akemi, who transferred to Mitakihara Middle School, joins this group of magical girls. Nonetheless, Homura conceals the actual state of the world and possesses knowledge about magical girls that she hasn't revealed yet.
Homura Akemi fails to defeat Walpurgis Night, so she uses her powers to travel back in time before Madoka Kaname becomes a magical girl. However, when she returns, she is surprised to find that Madoka can remember everything from the previous timeline. Together, they decide to change their fate and save their friends. But, they soon discover that Kyuubey has also retained its memories, and they must stop its schemes to ensure a promising future. The girls must work together to succeed and achieve their goals.
Ryo is suddenly transferred to another world and is given the "Vessel of Talent," an ability that grants him the choice to level any skill he wants. Armed with the strongest growth cheat, he sets out to explore the labyrinth to find out why he was transferred there!
The Ushiromiya family makes an annual pilgrimage to Rokkenjima, the island where they gather for a reunion hosted by the odd patriarch, Kinzou, who is in poor health. The family members are preoccupied with feuding over the inheritance and the coveted title of Kinzou's successor. A typhoon outside matches the turmoil brewing in their hearts as they argue. Battler, Kinzou's grandson, returns after a long absence expecting a smooth reunion. But Kinzou has different plans; he introduces a peculiar game which involves finding his hidden treasure. The victor will become the family leader. However, the game turns grim as participants are used as "sacrifices" to bring back the Millennial Witch of Rokkenjima, Beatrice. Murders and violence ensue, casting doubt on whether the work of magic or the acts of one of the family members. Despite the ensuing disasters, Battler remains skeptical of the occult, questioning what truly happened to those closest to him.
Bulma, a headstrong 16-year-old girl, is on a quest to find the mythical Dragon Balls—seven scattered magic orbs that grant the finder a single wish. She has but one desire in mind: a perfect boyfriend. On her journey, Bulma stumbles upon Gokuu Son, a powerful orphan who has only ever known one human besides her. Gokuu possesses one of the Dragon Balls, it being a memento from his late grandfather. In exchange for it, Bulma invites Gokuu to be a companion in her travels. By Bulma's side, Gokuu discovers a world completely alien to him. Powerful enemies embark on their own pursuits of the Dragon Balls, pushing Gokuu beyond his limits in order to protect Bulma and their growing circle of allies. However, Gokuu has secrets unbeknownst to even himself; the incredible strength within him stems from a mysterious source, one that threatens the many people he grows to hold dear. As his prowess in martial arts flourishes, Gokuu attracts stronger opponents whose villainous plans could collapse beneath his might. He undertakes the endless venture of combat training to defend his loved ones and the fate of the planet itself.
This gorgeous illustration book consists of new illustrations by the staff who participated in the anime, including director Yoshihiro Miyajima and Naoki Takeda, who designed the characters. All credits for the art presented goes on the last pages.