15 years ago the world discovered magic as well as mythical beings (basically beings from various legends) in another dimension. Humankind learned to summon these dangerous mythical beings and use their power to great effect. Seven countries formed contracts with these “mythical beings“ and gained their allegiance as a result. The mythical beings will chose their summoners on their 14th birthday and give them a stigma. Schools have been set up to train summoners and magical swordsman (basically bodyguards that give the summoners time to cast their spell) as a result. 15 years later after the finding of magic Kazuki Hayashizaki is chosen as a summoner and given a stigma to indicate that. This is surprising since males aren’t chosen as summoners due to their low amount of mana compared to females. As the first male to be a summoner Kazuki is under a lot of scrutiny by almost everyone. To complicate matters his sister (who’s a magical swordsman) is against him going into summoner school to train there as a summoner. Because summoners and magical swordsman have a cat mouse thing going on where summoners look down on magical swordsman as inferior so his sister naturally is against him going there. She’ll stop him even if it means going to war. Kazuki however is determined to thrive in summoner school and has already determined to give it his all. Even if he’s the lowest ranked student (ranked E) and his fellow students intend to demean him he’ll prove himself as the strongest summoner.
Yoshikawa Haruo is just your average middle school boy who doesn't have many goals, other than to live a long life. He is the eldest of his family, and lives with his 3 younger sisters in a home with no parents. He is completely unaware of his sisters' magical powers, and supposedly has some of his own, but they have not been discovered yet. One day, a mysterious, yet beautiful, girl appears before him. This is Mamiya Ayumi, who also has magical powers. Her goal is to "make Haruo into a man" so that she can break the curse that was put on her as a young child. To do so, she is forced to work as a maid in their house. She's adored by all the boys in school, but hated by Kurusou Yuri, the serious, driven, and orderly class president who has had a crush on Haruho since they were young...
A tale about a modern deep-sea aquarium employee in Tokyo! What’s living in the overwhelming darkness deep within the sea? Take a glimpse into this strange world about a boy working at a deep sea aquarium.
A burned-out office worker meets a former otaku group princess who still hangs out at arcades. From Sakeru Kinashi comes a cringe-comedy about observing the heroine!
From the writer of Spice & Wolf comes another fantasy adventure. An alchemist facing a death sentence is placed under the watchful eye of a representative of the Knights.It is a world where order is maintained by three great factions, the Church which bears the greatest authority, the Order of Clausius possessing influence on par with the Church, immense assets and military might, and lastly the Guild of Commerce, an association of merchants and artisans alike.The alchemist Kusler who was captured and imprisoned because he committed the offense of trying to burn a saint's bones, sold his skills and talents to the Order of Clausius. Together with an old friend, Welland, they were then dispatched towards the town of Grubetti which was close to the front lines.And then at a workshop in Grubetti which boasted advanced equipment due to being near the front lines, Kusler met the devout nun Urle Fenesis who had introduced herself as a "watchdog."
Throughout civilizations, books have been revered for their ability to store knowledge, link the past to the future, and facilitate communication. The Magus of the Library founded the Central Library in Aftzaak, which now preserves all forms of written works. In Amun, a poverty-stricken village, a young boy named Theo Fumis adores reading, but he is denied access to the library and bullied by his peers because of his long ears. Theo dreams of traveling to Aftzaak to escape his miserable existence. One day, the Kafna, a distinguished group of librarians from the Central Library, arrive in Amun, and Sedona Bleu, a prominent member, lends Theo a cherished book. Unfortunately, he is unable to finish it before her departure, but she generously extends his loan, motivating him to pursue his dream of visiting the City of Books.
Miiko is a girl with a problem. She's passed all the tests and become a Mahjong Pro, but she stinks at Mahjong! She was starting to even hate the game, but then she runs into a man who used to be a Top-Tier Mahjong Pro named Namidame in a parlor and asks him to teach her how to play right! The two strike a connection and Namidame vows to help Miiko work her way up to the top leagues. He gives her a new lesson each chapter, and we as the readers also learn along with Miiko! This "Mahjong for Dummies" series by prestigious Mahjong Mangaka, Katayama Masayuki, is a must-read for anyone who wants to get better at Japanese Mahjong! Let's learn together!
A tea house run by the childish British maid Shiori, together with 3 employees. The countryside girl Minae, Rich girl Mari and the super-shy Anzu.
From Tokyopop: Mahoro is a battle android created by Vesper to defend the Earth against alien invasions. Having fought long and hard on behalf of Vesper, she only has 37 days left before she stops functioning. However, if they remove all her battle functions and equipment, Vesper can lengthen her life to 398 days. As thanks for her hard work, Vesper lets Mahoro choose how she would like to spend her remaining time. She chooses to work as a maid for a boy named Suguru Misato.
Niwa, a college student of architecture, is moving into his deceased grandfather's house. He didn't know the man very well, but the house is conveniently close to school, and his grandfather was actually the architect who designed it. There's something unsettling about the house, though, and while he's wandering around, Niwa finds a mysterious old photograph of some girl who isn't his grandmother. Later, he goes along with his friend Akira to take drawings of another old house that's going to be demolished. As he meanders through this old house, he has a somewhat supernatural and startling experience. Are these feelings and occurrences a result of the souls of the buildings themselves, as Akira suggests? Or is there some even deeper mystery to Niwa's uncanny experiences?