You are reading The Heroic Legend of Arslan (ARAKAWA Hiromu) manga, one of the most popular manga covering in Action, Adventure, Drama, Fantasy, Historical, Shounen, Supernatural genres, written by Tanaka Yoshiki, Arakawa Hiromu at MangaBuddy, a top manga site to offering for free. The Heroic Legend of Arslan (ARAKAWA Hiromu) has 144 translated chapters and translations of other chapters are in progress. Lets enjoy. If you want to get the updates about latest chapters, lets create an account and add The Heroic Legend of Arslan (ARAKAWA Hiromu) to your bookmark. As an unnaturally heavy mist descends on the battlefield, King Andragoras and his most valued officers confer among the bodies of dead and dying soldiers. When Daryoon, a young but highly skilled officer, voices his reluctance to send men into battle under these conditions, the king, unstable and enraged, banishes him. Now, Daryoon's new mission is to insure the safety of the King's only son, Prince Arislan. Daryoon and Prince Arislan set off on a quest of their own, but they can't succeed alone. They must convince both the Lord Narsus and his companion, the archer Elam, to join them in their quest to somehow help the soldiers win the war. Now a group of only six they must somehow overcome an enemy of 300,000 soldiers! These unlikely soldiers have fate on their side, so anything can happen!+
Born a faerie, Jack Flash runs a detective agency in New York with her brother, Larry, who is human. Specializing in solving crimes on the borderline between the human and faerie worlds, they are taken aback when they receive an unforeseen missive from Echos, a skilled mage who safeguards dragons. Echos entrusts them with a particular task, catching them unawares.
Cat Eyed Boy is a half-human, half-monster child whose mostly human appearance bans him from the demon world. He lives hidden in the shadows of the human world, hated by humans and demons alike. Wherever he goes, awful events occur as the humans and demons interact. In stories of revenge and retribution full of disturbing images, Cat Eyed Boy acts as a trickster, saving the innocent and helping the wicked receive the punishment that fate metes out.
Despite assuming a more mature appearance after her transformation, Ran remains unfamiliar with the dangers lurking in the world beyond. Her encounter with wealthy bachelor Otaro Mikado raises the question: will he prove to be a friend, or a foe? Additionally, the series now includes six supplementary chapters: Volume 3: "Ume, Momo, and Sakura: We're Doing It Again Today" Volume 4: "Magical Doctor Becchin-sensei and the Kurobane Group's Current Affairs" Volume 5: "The Polka Dot Bath Time of the Girls" Volume 7: "Shizuka's Wandering Diary at That Time: Everyone's Heart is Not Here"
Throughout history, the crown of England has been the subject of fierce conflict. In the Middle Ages, the War of the Roses erupted as a result of this contest. In an attempt to claim the throne, the Duke of York aimed to overthrow both King Henry VI and his heir, with the ultimate goal of ascending the throne himself. On a particularly ominous day, the Duke becomes a father to a child, Richard Plantagenet - the third of his name. Richard is unlike traditional gender norms and possesses traits of both sexes. His mother expresses a deep loathing towards him, which shapes much of his early life. This has a profound impact on Richard, resulting in intense body dysphoria and an abhorrence of being labelled a demon. Richard is tormented by apparitions of England's former foe, Joan of Arc, who prophesies that his existence will bring about destruction to all those around him. In a bid to obtain salvation, Richard believes that he must aid his father to fulfil his fate of reigning as king. However, hindered by the expectations of both his mother and Joan, will Richard's efforts plunge his family into a vortex of gloom?
Gekkoukan High School's SEES club appears ordinary on the surface, but their true purpose is to investigate the emergence of Shadows during the enigmatic Dark Hour, which only those with the potential to recall can experience. Those who are unable to recall the Dark Hour are afflicted with Apathy Syndrome. Unbeknownst to himself, transfer student Minato Arisato has the ability to remember. On his arrival, a stranger asks him to sign a contract, and SEES begins to monitor him, believing his potential surpasses that of any current member. During an attack, Minato's "Persona" is awakened, and he joins SEES in their mission to uncover the truth behind the Dark Hour.
Wending his way home after a bender one evening, master moocher and game programmer Keita Ibuki decides to satisfy a craving for ramen at a noodle stand. Instead of slurping soup, though, he surrenders his meal to a manic girl who, unbeknownst to Keita, is a Mototsumitama, a guardian of the coexistence equilibrium. When his new acquaintance is attacked, Keita gets caught in the crossfire and loses an arm. Awakening from the shock of his injury, Keita finds himself back in his apartment... arm intact! But just whose arm is it?! Asking the strange girl raiding his refrigerator reveals only that Keita's life has become a great deal more complicated.
The Communication Player (COMP) is a portable gaming system that can send and receive emails and surf the web. Kazuya Minegishi and his friends are each given a COMP by Kazuya's ominous hacker cousin, Naoya, who tells them they will need the devices to survive. Confused, the three think nothing of Naoya's warning and proceed to open up a strange "Laplace Email" in their inboxes. The email claims that someone will be brutally murdered, followed by a large explosion and a blackout that will take the entirety of Tokyo offline. They believe it to be a joke until the terrifying events unfold in front of their eyes. Shaken, the three soon learn that Naoya has loaded a demon summoning program onto their COMPs, which causes powerful demons to crawl out of their devices and attack them. When defeated, the same demons forge contracts with them and become their partners. Armed with the ability to summon demons and predict the future via email, the three friends fight to survive in their new, demon-infested reality. Along the way, they must uncover the truth behind the summoning program and what happens when they change their fates.
The fourth primogenitor is the strongest vampire who exists only in the world of legends. Yet when this masters the Twelve Kenjuu, the spread of the catastrophe of the vampires will appear in Japan. In order to spy on and erase the fourth primogenitor, the government owned Lion organization has decided to send an attacking magician a "sword shaman" to complete the task. Yet, unknowingly, the one who was selected to spy was actually a trainee "sword shaman" girl Himeragi Yukina.
While seeking inspiration for his upcoming film, Hajime Tsukiyoda, a high school student, found himself caught in a real-life horror story in Shibuya. Unforeseen circumstances led to Hajime becoming a character in the plot. He was taken aback to witness a swarm of goldfish invading the busy streets, attacking and terrorizing onlookers. With no escape in sight, a terrified Hajime and a few fellow survivors took refuge, hoping for a rescue that seemed increasingly unlikely. As they huddled together, the grotesque sight of the fish feeding frenzy played out before them, further deepening their horror.
Middle schooler Seigi, skilled in martial arts, has an instinctual need to protect the vulnerable. One day, he comes to the defense of a homeless man against a group of troublemakers, and in gratitude, the man marks his palm with an enigmatic tattoo. This tattoo is a classified weapon developed during the arms race between the Serinistan Kingdom and America. Seigi's life takes a perilous turn when an influential girl, who also bears the same tattoo, viciously pursues him to obtain his. Despite his martial arts proficiency, Seigi is in danger. Can he unlock the full potential of his tattoo in time before it's too late?
The internet is home to countless urban legends, but the most prominent is the mysterious gamer known only as "Blank." Behind breaking records in hundreds of games, Blank is just two shut-in NEET siblings: the manipulative 18-year-old Sora and the 11-year-old detached genius, Shiro. Together, they are an unbeatable duo with zero losses to their name. One day, the siblings receive an anonymous email challenging them to a chess game. Upon securing a flawless win, they are immediately summoned into a colorful alternate world. A playful boy named Tet, who introduces himself as the "One True God," tells them that the world of Disboard has a unique system for resolving disputes—any and all disagreements are resolved through simple games. Furthermore, of the 16 races inhabiting the realm, humanity is ranked the lowest and least powerful, barely scraping by with a kingdom consisting of a single city. In a world that has yet to see war or bloodshed in centuries, Sora and Shiro quickly make a name for themselves as they set their eyes on an ambitious goal: to defeat Tet with their gaming wits and conquer this new world.